Difference between revisions of "Wedge"

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== Task System ==
 
== Task System ==
  
One of the more difficult things to do in a JRPG is script cutscenes. The task system in Wedge makes it easy. A task is like a like of steps. It's attached to a system of multiple tasks. You just feed the engine a simple list of steps using a simple C++ macro.
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One of the more difficult things to do in a JRPG is script cutscenes. The task system in Wedge makes it easy. A task is like a list of steps. It's attached to a system of multiple tasks. You just feed the engine a simple list of steps using a simple C++ macro. You can synchronize on any step (wait for a step in another task for example, before proceeding.)

Latest revision as of 16:48, 18 October 2024

About[edit]

Wedge provides JRPG and other higher-level game engine functionality.

Task System[edit]

One of the more difficult things to do in a JRPG is script cutscenes. The task system in Wedge makes it easy. A task is like a list of steps. It's attached to a system of multiple tasks. You just feed the engine a simple list of steps using a simple C++ macro. You can synchronize on any step (wait for a step in another task for example, before proceeding.)