Difference between revisions of "AshEdit"
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AshEdit is a level editor for 2D game maps. It started out as a map editor for an ambitious, unfinished game called Ashes Fall. | AshEdit is a level editor for 2D game maps. It started out as a map editor for an ambitious, unfinished game called Ashes Fall. | ||
+ | |||
+ | == Loading Maps == | ||
+ | |||
+ | To load maps from other games, these command line switches can be used: | ||
+ | |||
+ | * -use-filename-based-level-types | ||
+ | * -load <path to map> | ||
+ | * -tiles <path to tiles directory> | ||
+ | * -tile_size <size in pixels> | ||
+ | |||
+ | == Compatibility == | ||
+ | |||
+ | This editor can load maps from any of our tile based games except [[Monster RPG]] 1. Monster RPG has an editor of its own called meditor which is included in the code. | ||
+ | |||
+ | == Code == | ||
+ | |||
+ | The code uses [[Allegro 5]] and [[TGUI]] 2. |
Latest revision as of 22:25, 16 September 2024
Contents
About[edit]
AshEdit is a level editor for 2D game maps. It started out as a map editor for an ambitious, unfinished game called Ashes Fall.
Loading Maps[edit]
To load maps from other games, these command line switches can be used:
- -use-filename-based-level-types
- -load <path to map>
- -tiles <path to tiles directory>
- -tile_size <size in pixels>
Compatibility[edit]
This editor can load maps from any of our tile based games except Monster RPG 1. Monster RPG has an editor of its own called meditor which is included in the code.